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SHATTERLINE - Intro

Welcome to Shatterline!
I had the pleasure of working on Intro level as an Environment Art Team Lead.
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Together with the team I developed this map from grey box to the polishing and optimization. My responsibilities included: planning, pre-production, managing team, cross-team communication, feedbacking, modeling, material setup, beautification, bug fixing. There was a giant collaboration with Art Director, Concept Artist, Level Designer, Animators, VFX, Lighting Artist, and Technical Artists.
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The pictures show a collaborative effort of all the talented people at FRAGLAB who I am proud to work with.
Based on Dima Pertsula`s concept arts.
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Special thanks to Nikolay Gatilov for his support and advice
https://www.artstation.com/nickolay_gatilov
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Enjoy our free-to-play FPS shooter! Available on steam.
https://store.steampowered.com/app/2087030/Shatterline/