Some props I made for Shatterline project
Filling stuff created by our amazing weapon team.
Based on concepts by
https://www.artstation.com/zxcman
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Technical specifications:
- textures size 2048x1024 (texel 512 m2) for all asset set;
- used mixed method for normal map (baking + custom normals);
- 1896 polys for small crate;
- 2256 polys for bigger one;
- 5946 polys for open;
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Enjoy our free-to-play FPS shooter! Available on steam.
https://store.steampowered.com/app/2087030/Shatterline/